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我想实现兵种点击数大于等于1就禁用事件组"布阵".为什么用局部变量:点击数的效果是(无效?)可以一直点击变换兵种,?而把点击数换为全局变量:测试就能实现点击1次禁用?
局部变量不勾选静态变量的话,下一帧就变回初始值了
@欧拉欧拉 已解决,感谢~!