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里面事件不多,但全局事件表数量多
@Diiii 表本身多哪能有啥消耗啊,这玩意不是单纯引用而已吗,其实性能影响的主因我觉得官方那篇“性能优化”应该讲得挺全了:https://www.evkworld.cn/wiki/58表本身的数量没啥消耗的,关键还是看同场景的实例数和同时执行的事件数,表多,只要加起来总的事件数不多(或者说同时正在执行的事件数不多)的话,就能大程度优化性能
@你不要过来啊 好的