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角色和地形砖块都是设置的矩形碰撞边缘,但是角色能卡在砖块两边边缘实现待机然后能继续跳上去。不知道怎么解决。
地形换成整块的碰撞区域(例如三个砖块精灵叠在一起,就不用它们自身的碰撞区域了,而是用一整个透明的精灵覆盖它们),但是比较麻烦,或者试试把角色的碰撞区域调成倒梯形。