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@甜咖啡 感谢大佬,太详细了!我懂了~
@欧拉欧拉 感谢感谢~
请问如何才能在场景内的随机位置,产生一个随机的怪物?比如我想在场景内随机生成A、B、C怪物中的一个?
我用事件中的“生成其他对象”时,发现只能在一个固定的位置生存一个固定的怪物...