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@欧拉欧拉 汗,希望早点添加这个功能,我还以为象使用脚本语言那样可以直接调用多对象层。
在tiledmap中绘制的对象‘碰撞体’,在唤境对象层中如何使用。尝试很多办法都没法调用对象层的‘碰撞体’,这个问题怎么解决?