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如何实现刷怪
@尝试做一些小游戏 使用系统动作里的“生成实例”,可以实现对象的生成。使用定时器和概率组件,可以控制刷怪的频率;使用random等随机数函数,可以实现刷怪的坐标随机。具体的教程应该可以参考一些官方教程