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镜头跟随画面显示场景外面去了是怎么回事?就是人物是相对在画面中间了,但是UI都跑画面外面去了。怎么保持UI和角色的相对位置不变?而且可视部分会显示到场景外面去。急急急~
把UI单独放一个图层组,然后这个图层组的视差都调成0,UI就不会跟着跑了,如果镜头不希望跟随到场景以外的部分,可以不要勾选场景的“不限边界”,这样场景尺寸范围就是镜头的移动范围了