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如何切换武器
思路参考:新增全局变量,名字就写"武器";添加一个按钮对象,当点击按钮时,武器数值+1;武器同类组设置变量:"武器",分别设置为1,2,3.......;事件:当武器同类组≠全局变量"武器"时,销毁,并在人物身上创建一个=全局变量"武器"的武器。