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引擎好卡啊......
你事件是不是写太多了。唤境卡的原因,1,事件太多;,2,一场景内精灵过多,3,动画帧过多且大。解决方案:1,将重复事件放到事件同类组,然后在事件那里引用; 2,如果是塔防类飞机射击游戏,将子弹设置为出场景销毁 || 降低事件创建实例的逻辑数量; 3,降低贴图质量。