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希望实现的场景是这样的。A场景有一个怪物,点击怪物后,进入B场景战斗画面B场景结束后,回到刚刚遇到A场景遇到怪物的地方。怪物被销毁。附加:A场景里可能会有很多怪物,每个同类型怪物会去到同样的战斗场景。求助求助
@taten 怪物加上保持状态能力,被碰到的怪物直接销毁,然后玩家跳转场景前记下坐标,战斗结束后跳转回来并设置位置,应该可以
收到,谢谢。后面我直接用图层战斗页面,这样好像会更方便一些