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单机游戏的存档制作,需要储存哪些数据?全局变量和数组,还有什么呢?
单机的话,不是系统组件里有个储存和加载的动作吗,那个可以直接保存整个游戏状态的,直接一键就保存了。还是你要做那种每次只存储角色基础数据的存档方式?